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Getting Seniors from A to B.

Screen Shot 2021-10-18 at 10.17.12 AM.png

Context

I took a Harvard Extension School class the summer of 2021. Advanced User Experience was an opportunity for me to practice the design process. The theme for the class was designing for older individuals and through this the idea for Maps was born.

Problem

None of my older relatives (60+) have ever used a navigation app on their own. I watch them share content on Facebook and chat with each other on WhatsApp, but they won't touch google maps. Why? Because posting a blurry picture on Facebook is one thing, but mess up the directions and end up lost or worse in an accident.

Goal: Design an accessible navigation app for older users.

Competitors

Google maps

Google Maps

Apple maps

Apple Maps

Waze

Waze

Accessibility Issues

  • Small buttons & areas to type

  • Unintuitive buttons

  • Overwhelming amount of information

  • Busy screens

  • Too many extra options

High barrier to entry for seniors.

Persona

Persona

The persona is not tech savvy. Although they can see the value in tech, new tech makes them nervous. Driving-wise, they stick to where they know, only deviating when forced to. The persona is focused on getting from A to B.

Summative testing

Testing the control: Google Maps
  • Test user was a 66-year-old 
    family member

  • Study was conducted in her native langue (Spanish) although she understood English

​

Issues with Google Maps

  • Infrequent directions or directions given too late

  • Directions given in reference to distance necessitates frequent glances at the app screen

  • Missing directions for certain roadways, such as forks

Google maps assumes a high-dexterity user.

Wireframes

wf_main.png
wf_search.png
wf_route.png
wf_direcs.png

Easy start screen

Simplified search

Only one route shown with necessary information

Directions repeated often with reference when possible

Usability Test

Testing the low-fidelity prototype
  • The experience was simulated

    • Lo-fi prototype was projected onto cell phone

    • A separate device played voice commands

    • Predetermined route

    • Same user as in summative testing

  • Features:​

    • Directions were given frequently, often repeated

    • Directions given in reference to lights when possible

    • Forks and splits in the road considered

The test was very successful.

High-Fidelity Prototype

​Features

  • Easy navigation

  • Obvious iconography

  • Simple screens

  • High contrast colors

  • Large fonts & buttons

  • Zoomed in images

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